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Assassin

“The minister stood at display, proud of his wares, as if a merchant conducting a special at morning market. For offer, however, was revolution and the end of the Belwist 

Alliance. The sole accepted price was death.”
-The Bank of Tragedies

 

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As an Assassin, you are expertly versed in deadly arts, designed for the single purpose of killing. You are supported by subterfuge and sinister expertise, but powered by the raw willingness to slay another. Single-minded direction allows your conscience to justify any means, even the wielding of dark arts.

Barbarian

“The People of the Hurn Plain are beyond reason and yet beyond our yoke. Various attempts to subdue their culture have been met with swift and violent opposition. Consider the Hurn a people beyond civilization.”
-Radiu Lein, First of Westfield

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You are a Barbarian, a fierce warrior whose passion pours out from every word as well as every swing of your weapon. As an outsider, you are free from the social constraints and decorum of other peoples, a liberty that grants you power in the form of rousing indignation, a conviction that overcomes the weakness of doubt and indecision with the dangerous power of convicted rage.

Bard

“I have seen the King’s Willow and danced at the Festivals of Nanvich. I have even kissed the Empress of Rueon’s daughter at the Masquerade of Spirits. But asking me if I sing? Well, you have obviously never been to Newhill.”
-Janic O’Slin, Sires of Desires

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You are a Bard, a talented agent whose expertise delves into arcane knowledge, formidable trivia, and all manner of performances and charms. Whether by trickery or sincerity, through magic or teamwork, you can pull success from the seat of ruin. Experiences and relationships empower your tales and bring levity, joy, and hope to your allies and even to those you encounter, except perhaps the occasional jilted paramour.

Blackguard

“When every oath fails and petty promises linger upon weak tongues, only then you will realize the true nature of the world.”
-Galomon the Profane

 

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You were an individual of honor, but now you are a Blackguard, broken by an experience that shattered both convention and integrity. Empowered by the freedom of utter selfishness, you are unbound by the constructions of morality and faith, able to forge a path of destruction in order to establish your own goals and ideals as paramount. When no rule applies to you, your full capacity is unleashed and your vicious behavior gives way to your most desired dreams.

Cleric

“The Circles have called the very sea upon us and summoned fires that fall as rain. Yet upon the precipice of battle, our ramparts are formidable, our army implacable, and with Eshan, I am invincible."
-Zarel, Prime Before The Void Throne

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You are a Cleric, a holy servant of the divine. You channel the power of the entities that formed the very world, determined existence, and continue to drive the course of time. You harness a portion of these entities’ awesome authority and godly might, bringing a glimmer of the divine to the land. You may offer prophecy, revelation, salvation, or judgment.  

Commander

“Hold your position and fear not. Together, we can keep this gate closed and prevent the loss of our honor and our families. Remember Westfield, remember the Willow!”
-Davus Loun, Captain of Embirlan's Bident

 

You are a Commander, a leader of men and a force of guidance and achievement. Under your direction, lives are improved, work is completed, and the enemies of the world are defeated based on the efforts of the collective. You have gained your wisdom in leadership from experience and study. When weapons and spells falter, the valor and accomplishment you inspire is the difference between celebrated victory and inglorious defeat.

Creator

“The treasures of this world are said to be long lost, buried beneath the razed earth or shattered in the wars of yore. I  disagree. With the sword-smiths of Yutie and the iron-masters of the Hurn, I say our world’s treasures are yet to come.”
-Charl, Broker of Iron

 

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You are a Creator, a trader and craftsman whose skill and business savvy have developed opportunities to create and acquire some of the finest treasures known. With tireless devotion, you strive to enhance your craft, making products that all of the world may come to cherish and from which legends may be born.

Druid

“We are the Herald of Spring-- but a part of the Circle encompassing all of nature. Ours is the ushering of beauty with fecundity, guarding our domain with a hand as gentle as the concealing willow, yet as determined as a matron beast who would bleed for life renewed.”
--Adoration of Growth

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You are a Druid, a herald and steward of the land, protecting its natural resources and treasures. You walk among allies and kindred spirits within forests and glades. You know the names of the mountains and are friend to the fauna. You share the abundance of this living world and defend it from all who would misuse it. You serve as a devoted guardian as well as a fierce advocate, harnessing both the fury and compassion nature possesses.

Fighter

“The River Wars? Yes, I was there. The Battle of Newhill, as well. I have seen many campaigns across this land and many more deaths, but wherever the King wills, my sword is his."
-Granh Or, 
Mercenary Captain, The Golden Horn
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You are a Fighter, a student of the often visceral martial arts. You are unmatched in your ability to overcome foes in combat and have learned the appropriate techniques to maximize the effectiveness of weapons, implements, and armor. You welcome challenges and meet your foes without fear, focusing on victory with every movement and every strike.

Invoker

“Have a care, vagrant. I have spoken to the Void and conversed with the Dark. Eshan, Lord of the Lost, knows my voice and welcomes my requests!”  
-Talie Wetq, Minister of Autumn, Speaker to the House of Not

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As an Invoker, you call forth the realms beyond, where mortal voices cease, but diction, will, and reality are one and the same. While you may hold the tenets of a particular faith, your power comes from your willingness to express the whims of deities through your body and speech, channeling immense creativity and rampant destruction with the utterance of deific phrases.

Monk

“In all hearts lie the will to be. In each will lies the hope to create. In each hope lies a mind to expand. The hope of the heart is the mind’s will. Follow any one, and find them all.”  
-Kula, the Walker

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You are a Monk, a warrior whose battles are waged within the mind and through the spirit. You pursue a path of perfection, exhausting endless possibilities until the one ultimate road remains to be followed. You seek this route with every thought and deed as your actions ascend beyond the laws of nature. While you may never reach the path’s destination, the travel will be transcendent.

Paladin

“Glory and coin are not the only wealth. Bear in mind the Righteous that paved the road of our redemption and made it possible to walk from destitution to honor, and yet be rich beyond all measure along the way.”  
-Sir Hamlin, Steward of the Blessed Road

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You are a Paladin, a virtuous warrior sworn to uphold the highest tenets of devotion. You never turn towards worldly temptations, instead forsaking all distractions to form an exalted bond between duty and desire that grants supernatural endurance and the strength to set righteousness into the hearts of all. You are the hope that withstands all danger.

Phrenic

“I have seen within my own mind my fears exposed, my own sanity in deconstruction. Now, I have regained control. Now, I think. Now, I truly am.”
-Reana, the Awoken

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You are a Phrenic, a mind  traumatically opened by an assault, revealing insatiable strength. You have witnessed the vast potential of consciousness, intersecting among reason and imagination. "Impossible" is meaningless, for your mind can create reality, like granted dreams and manifested will. Danger lurks in this power, however, as the awoken mind refuses to ever sleep again. 

Ranger

“Each road carries the free folk home, to live productive lives in the security of the kingdom. If only they knew who truly kept them safe and ensured our peace. If only they knew those who sacrifice fear and replaced it with vigilance."

-Vernon, a Gate Guard of Denurim

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You are a Ranger, a specialized soldier whose skills make you a match for multiple enemies and threats that seem too great to overcome. You have fought in battles that have forged new settlements, and fiercely faced down the monsters and bandits that prey upon civilization. You hold to a code of ethics that directs you to where you are needed; you hone survivalist skills, while keeping faith that the divine will maintain the balance between civilization and the wild.

Rogue

“Best to watch your purse… and your back if you’re finding yourself in Old Westin. If a thief doesn’t snatch your royals, a cutthroat may just snatch your breath. So then… which will you have, givin’ me the purse or me takin’ the breath?”
-A Mill Street mugger

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As a Rogue, you transition seamlessly between the lawful and the corrupt, taking opportunity where it presents itself. You relish in the prospect to advance your goals outside of the norms expected by society, hiding away your motives and secret plans to someday lavishly enjoy someone else’s spoils.

Sage

“They are more than just words; here lingers power-- energy and mystery in every stroke, and knowledge trapped in each syllable. Mark this: things are written to be remembered; things remembered are eternal.”
-Elien The Ageless

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You are a sage, a devotee of knowledge and the pursuit of meaning. You preserve significant events and records through writing, song, or rote memory, allowing the mortal races to establish a resiliency against time. As a scholar, you find solace in the secret meaning of runes and relish in the unearthing of new truth. Yours is a necessary task, the task of preservation and discovery.

Shaman

“Beware the Eastern Reaches, beyond the Realm of Men, where bone bleaches in rotten fens. There, the dead teach their gloom-ridden speech, whispering to the Condemned, the Witch Men of the Eastern Reaches.”
-The Verse of the Thul

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As a Shaman, you are a medium between the world of the living and that of spirits. Comprehending the spectral voices of the damned and seeking those that have experienced both oblivion and paradise, you access outer-worldly wisdom though contemplation and ritual. Harnessing this sacred knowledge, you strive to balance the worlds of the living and the lost so that the transition between life and death is without burden or fear.

Sorcerer

“The limitless power of magic that is but glimpsed in years of study at the Abbey of Winter is growing within me. I warn you, make your charges quickly, foolhardy Inquisitor, so that we may more rapidly get to your deserved demise.”
-Rialbea the Chained

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You are a Sorcerer, one whose power flows through the natural expression of your emotions, thoughts, and wishes. Empathy, anger, and desire are a few of the varied implements of your craft. Unlike other mages, you do not seek formula or theory in your weaving of spells. Rather, you strive to control and understand yourself, a pure, complicated, and exceptionally potent conduit of magical energy.

Warden

“In the aftermath of the Succession Wars, many criticized the wisdom of creating standing armies bound to the territory and its people, but not its lords. While countless barons have come and gone, civil war remains foreign to Westfield.”
-History of the Hurn, Vol. III 
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You are a Warden, a valiant warrior devoted to the protection and preservation of a people or a place. You are capable of withstanding the most insidious of foes. While your power is seen as manifesting through rigorous discipline, you know that your strength delves much deeper, as it has taken root in and is nourished by the very realm which you guard.

Warlock

“They said I was but a fool. That the Wheel would not love me. That the Abbey would not teach me. Eshan promises both. He has granted all of my desires and so much more!”
-Fesrhou the Pitiless

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As a Warlock, you have forsaken the teachings of arcane colleges and sacred cabals. Breaking down their paradigms, you have wrestled arcane insight from a being that eternally lingers between the divine realms and your own. In this interaction, you have found a wealth of power hidden. You have found a purer path, a faster path, a path unbound by any semblance of rule or law.

Wizard

“Clearly, this tome was written by a practitioner unskilled in wizardry. It is not the guano that adds to the incantation, but the mineral deposits of phosphorus in the bat’s diet that grants the feces its explosive potential. Truly, only a novice would believe otherwise."
-Lyse El-Bren, She Who Forfeited, Abbess Emerita, Lore Master

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You are a Wizard, a magician whose knowledge of science and lore is combined through precise memorization to create fantastic spells, displaying power and ingenuity. You preserve your understanding in coded texts and exacting formulae that are capable of drastic devastation, miraculous effects, and timely interventions.

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